Both sides previous revision Previous revision | Last revision Both sides next revision | ||
hpl3:tools:mapviewer [2014/02/03 16:19] nebej |
hpl3:tools:mapviewer [2014/02/03 16:22] nebej [Show bad vertices] |
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|Red |Incorrect bind count. Vertex bound to more than 4 bones | | |Red |Incorrect bind count. Vertex bound to more than 4 bones | | ||
|Green |Incorrect normals. Normal is zero or infinite, this happens when all 3 points of a triangle are on the same location | | |Green |Incorrect normals. Normal is zero or infinite, this happens when all 3 points of a triangle are on the same location | | ||
- | |Magenta |Incorrect tangets or UV mapping. This happens if all vertices on the same location have the same UV coord | | + | |Magenta |Incorrect tangets or UV mapping. This happens if all vertices in one triangle have the same UV coord | |
|White |All the above. Usually happens with free floating vertices | | |White |All the above. Usually happens with free floating vertices | | ||
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