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hpl3:tools:materialeditor

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hpl3:tools:materialeditor [2012/11/23 09:06]
luis
hpl3:tools:materialeditor [2012/11/23 10:47]
luis [Texture Units]
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     * **Available Texture Units**: here we will see a list of the texture units that this material can use. If you want a material to use a determinate unit, you need to enable it in this list. To do so, just check the box right at the side of it. Each type of material will show its own set of units, see each material type for details.     * **Available Texture Units**: here we will see a list of the texture units that this material can use. If you want a material to use a determinate unit, you need to enable it in this list. To do so, just check the box right at the side of it. Each type of material will show its own set of units, see each material type for details.
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     * **Texture Unit Panels**: here we will see details for every texture unit that we have enabled from the available units listing. Along with a thumbnail, we will have the following inputs:     * **Texture Unit Panels**: here we will see details for every texture unit that we have enabled from the available units listing. Along with a thumbnail, we will have the following inputs:
       * **File**: texture file for the unit. Must be in a valid format (jpg, png, bmp…)       * **File**: texture file for the unit. Must be in a valid format (jpg, png, bmp…)
hpl3/tools/materialeditor.txt · Last modified: 2012/12/07 15:39 by luis