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hpl3:tutorials:material_translucent

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hpl3:tutorials:material_translucent [2011/11/29 17:48]
thomas [Steps]
hpl3:tutorials:material_translucent [2011/11/29 20:07]
thomas [Steps]
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-====== ​DDS Texture Export ​======+====== ​Translucent Material ​======
  
 ===== Overview ===== ===== Overview =====
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 Cubemaps are placed in "​textures\environment"​ and NOT in the same folder as the dae, mat, etc files! This because one cubemap can be used for many different materials. Name the environment map like this: [environment]_env,​ eg: "​livingroom_env.dds"​\\ Cubemaps are placed in "​textures\environment"​ and NOT in the same folder as the dae, mat, etc files! This because one cubemap can be used for many different materials. Name the environment map like this: [environment]_env,​ eg: "​livingroom_env.dds"​\\
  
-Now in the +Now in the MaterialEditor,​ add the cube map
  
hpl3/tutorials/material_translucent.txt ยท Last modified: 2011/11/29 21:21 by thomas