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hpl3:tools:maineditors:level_editor:particle_systems

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hpl3:tools:maineditors:level_editor:particle_systems [2012/11/05 06:46]
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-====== Static Objects ====== 
  
- 
-General Parameters: 
-  * **Name**: Name for the static object. 
-  * **Position**:​ 3D Vector storing the position in world. 
-  * **Rotation**:​ 3D Vector storing the rotation. 
-  * **Scale**: 3D Vector storing the scale of the placed object. 
-  * **Mesh**: file name of the mesh that conforms the static object. 
- 
-Specific Parameters: 
-  * **Cast Shadows**: if enabled, the object will cast shadows when illuminated by a properly set light. 
-  * **Collides**:​ if enabled, the object will keep entities to get through it ingame. 
hpl3/tools/maineditors/level_editor/particle_systems.1352098005.txt.gz · Last modified: 2012/11/05 06:46 by luis