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hpl3:tools:maineditors:level_editor:terrain_decals [2012/07/04 15:14] luis created |
hpl3:tools:maineditors:level_editor:terrain_decals [2012/11/04 13:46] (current) luis |
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| * **Size**: 2D Vector storing the size of the decal. | * **Size**: 2D Vector storing the size of the decal. | ||
| * **Angle**: float indicating the rotation angle for the decal. | * **Angle**: float indicating the rotation angle for the decal. | ||
| - | * **Material**: | + | * **Material**: material that will be used by the decal |
| - | * **Current Subdiv**: | + | * **Color**: color that will tint the decal. |
| - | * **Color** | + | * **Use detail amount**: turn this on if you wish the decal to be affected by the terrain detail textures. |
| - | * **Use detail amount** | + | * **Detail amount**: three numbers ranging from 0-1 indicating the amount of each detail textures the decal will be affected by. |
| - | * **Detail amount** | + | |