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hpl3:tools:maineditors:level_editor:terrain_decals
Terrain Decals
General Parameters:
Name
: Name for the decal.
Position
: 2D Vector storing the position in world.
Size
: 2D Vector storing the size of the decal.
Angle
: float indicating the rotation angle for the decal.
Material
: material that will be used by the decal
Color
: color that will tint the decal.
Use detail amount
: turn this on if you wish the decal to be affected by the terrain detail textures.
Detail amount
: three numbers ranging from 0-1 indicating the amount of each detail textures the decal will be affected by.
hpl3/tools/maineditors/level_editor/terrain_decals.txt
· Last modified: 2012/11/04 13:46 by
luis
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