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hpl3:game:areas
Table of Contents
Areas
Trigger
Important Properties
BlocksLineOfSight
CC_Entities, CC_Funcs
PlayerLookAtCallback
PlayerInteractCallback
AmbientLight
Important Properties
Type
CameraAnimation
Climb
Important Properties
FeetPosition
Crouch
Crawl
Datamine
DatamineAudioSource, DatamineAnimNode
Description
Distortion
DoorwayTrigger
Important Properties
DoorwayEntity
DoorwayCallback
Hide
InteractAux
Important Properties
InteractParent
Ladder
Important Properties
Exit_Top, Exit_Top_Crouching
Exit_Bottom, Exit_Bottom_Crouching
Liquid
MapTransfer
PathNode
PlayerStart
Important Properties
Crouching
PosNode
Rope
Sit
Soundscape
Sticky
Important Properties
AttachableBodyName
CanDetach
RequiresInteraction
MoveBody, RotateBody
AttachFunction
DetachFunction
SpringyActive, SpringyForceMul, SpringyDetachTime
Tool
Important Properties
ToolsToEquip
ConnectedToolAreas
LookEntities
AgentRepel
Important Properties
ExitArea
VisibilityArea
Placement
Add Partial Intersecting Objects
Min Objects Per Node
Max Objects Per Node
Scripting
Notes
Visibility Portal
Important Properties
Connected Areas
Notes
Zoom
Important Properties
TextCategory, TextEntry
OnGuiFunction
hpl3/game/areas.txt
· Last modified: 2020/02/11 19:16 by
timan
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