User Modules
What follows is a list of all the premade user modules that come with the game.
Camera Animation
- Handles animating the player's viewpoint.
Attack Meter
- Handles attacking effects, knock-down, and dying.
Credits
- Shows the list of people who made the game.
Datamine
- Allows the player to listen to the last few moments of audio in a buffer.
Description
- Obsolete module not used in SOMA.
Distortion Effects
- Distortion and static on the player's vision.
Emotion
- Handles the player's heartbeat and breathing.
Game Over
- Shows a series of death screens, and displays the game over text.
Highlight Effect
- Highlights interactable objects near the player.
Hint
- Shows hints at the top of the screen.
Inventory
- Handles the display of the player's inventory.
Light Flash
- Creates a bright flash of light at a point in the gameworld.
Map Effects
- Handles environmental particles and fog.
Menu
- The whole front-end menu system for SOMA.
Player Energy
- Handles the draining of Wau flowers for healing.
Player Hands
- Handles player hand animations.
Player Pickup - Obsolete module not used in SOMA.
Player Tool
- Manages the player's inventory, and how picked up tools interact and animate.
Terrain Particles - Obsolete module not used in SOMA.
Wake Handler
- A simple eyelid-blinking effect.