User Tools

Site Tools


Sidebar

hpl3:game:faq

Table of Contents

FAQ

Scripting

Q: When an entity with many bodies is atttached to a sticky area it does work to make it a static collider?
A: Use a timer so it is set to static collider half a second or so after it has attached to the sticky area.

Modeling

hpl3/game/faq.1352464247.txt.gz · Last modified: 2012/11/09 12:30 by thomas