Helper function prefix: Player_
This module handles the player's use of Prop_Tool objects that they pick up, including maintaining an inventory list, deciding if a tool is equipped (shown in the player's hands) and whether tools can be used on particular entities or areas. In SOMA, this covers things like the Omnitool or scan chips.
Plays an animation on the currently displayed tool's entity.
Checks to see if the player has picked up a tool with this name.
The player holds up the tool in his hand if it's in the inventory.
The player puts away the tool in his hand.
The tool is removed from the player's inventory
All tools are removed from the player's inventory