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hpl3:tools:maineditors:level_editor:exposure_areas

Exposure Areas

General Parameters:

  • Name: Name for the billboard. Should be unique for all objects in map.
  • Position: 3D Vector storing the position in world.
  • Rotation: 3D Vector storing the rotation.
  • Size: 3D Vector storing the size of the area box.

Specific Parameters:

  • Exposure: The total light that is allowed through the camera, increasing this value makes the image brighter. In the range of -10 to +10.
  • WhitePoint: A real value that sets which value that should be considered the brightest.
  • Transition time: The time it takes for the new exposure to apply.
hpl3/tools/maineditors/level_editor/exposure_areas.1352044862.txt.gz · Last modified: 2012/11/04 16:01 by luis