Active: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the “Disabled mesh coverage” setting in options.
Position: 3D Vector storing the position in world.
Rotation: 3D Vector storing the rotation.
Scale: 3D Vector storing the scale of the placed object.
Entity File: file name (.ent) for the entity.
Specific Parameters:
This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.
hpl2/tools/editors/level_editor/entities.txt · Last modified: 2010/11/04 16:13 by jens