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HPL3 Editors Tips and Tricks
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hpl3:community:hpl3_level_tips_and_tricks
Table of Contents
HPL3 Editors Tips and Tricks
Before we start:
Level Editor Basics:
Controlling the Maya Camera
Placing Objects
Saving Your Map
Basic Object Editing
Setting Up A Player Start Area
Play-Testing
Experiment!
Select Tool Tips and Tricks
Light Tool Tips and Tricks
Light Mask Tool Tips and Tricks
Billboards Tool Tips and Tricks
Lens Flare Tool Tips and Tricks
Particle Systems Tool Tips and Tricks
Sound Tool Tips and Tricks
Static Objects Tips and Tricks
Entities Tips and Tricks
Areas Tips and Tricks
Primitive Tool Tips and Tricks
Decal Tips and Tricks
Fog Areas Tips and Tricks
Static Object Batcher Tips and Tricks
Terrain Editor Tips and Tricks
Exposure Area Tips and Tricks
Combo Tool Tips and Tricks
Detail Meshes Tips and Tricks
Editor Misc. Tools Tips and Tricks
hpl3/community/hpl3_level_tips_and_tricks.txt
· Last modified: 2018/03/24 19:40 by
timan
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