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hpl3:community:scripting:classes:iscrplayerstate_interface

iScrPlayerState_Interface

Fields

iScrPlayerState_Interface has no public fields.

Functions

Return Type Function Name Parameters Description
cLuxPlayerState@ GetBase
void CharBody_GravityCollide iCharacterBody@ apCharBody,
iPhysicsBody@ apBody,
[ccollideData]]@ apCollideData
void CharBody_HitGround iCharacterBody@ apCharBody,
const cVector3f &in avVel
void LoadUserConfig
void SaveUserConfig
void OnMapEnter cLuxMap@ apMap
void OnMapLeave cLuxMap@ apMap
void CreateWorldEntities cLuxMap@ apMap
void DestroyWorldEntities cLuxMap@ apMap
void OnEnterState int alPrevStateId
void OnLeaveState int alNextStateId
void Reset
void Update float afTimeStep
void PostUpdate float afTimeStep
bool OnAction int alAction,
bool abPressed
bool OnAnalogInput int alAnalogId,
const cVector3f &in avAmount
bool OnExitPressed
bool AllowBuoyancy iPhysicsBody@ apBody
float DrawDebugOutput cGuiSet@ apSet,
iFontData@ apFont,
float afStartY

Remarks

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hpl3/community/scripting/classes/iscrplayerstate_interface.txt · Last modified: 2015/11/07 04:25 by abion47