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hpl3:engine:materials
Table of Contents
Materials
General
Mipmaps
Optimizing
Alpha
Solid diffuse
Overview
Blend Modes
Variables
Diffuse
Normal map
Specular map
Alpha
Height map
Illumination map
Dissolve Alpha Map
Environment Map (CubeMap)
Environment Alpha Map (CubeMapAlpha)
Detail Diffuse Map
Detail Normal Map
Translucency Map
Liquid Map
Translucent
Overview
Blend Modes
Variables
Diffuse Map
Normal Map
Environment Map (CubeMap)
Environment Alpha Map (CubeMapAlpha)
Height map
Liquid Map
Decal
Overview
Blend Modes
Variables
Diffuse Map
Normal Map
Specular Map
Height Map
Detail Diffuse
Water
Overview
Variables
Blend Modes
Diffuse Map
Normal Map
Environment Map (CubeMap)
hpl3/engine/materials.txt
· Last modified: 2012/10/09 08:39 by
thomas
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