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Level Settings window
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hpl2:tools:editors:level_editor:level_settings
Table of Contents
Level Settings window
Skybox settings
Global Fog settings
Decal tools
Level Settings window
This window holds settings for the level, such as global fog and skybox.
Skybox settings
Active
: will enable or disable the skybox.
Color
: if no texture is set, the skybox will use a flat color defined here.
Texture
: loads a cubemap texture to be used as skybox.
Global Fog settings
Active
: enables or disables the global fog.
Culling
: sets if the fog should cull objects that are behind the 'End' distance.
Start
: sets the distance to the camera where the color fading should start.
End
: sets the distance to the camera where the color fading should be fully done.
Falloff Exp
: sets the attenuation factor that will be used for the fading.
Color
: color for the fog.
Decal tools
Global Max Triangles Per Decal
: this here will set how many triangles decal meshes will have unless individually tweaked.
Reset Created Decals
: this will reset all created decals to use the above value.
hpl2/tools/editors/level_editor/level_settings.txt
· Last modified: 2010/11/04 15:53 by
jens
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