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hpl3:tools:maineditors:level_editor:undergrowth_areas
Undergrowth Areas
This kind of objects defines a vegetated surface on a terrain.
Material
: undergrowth material that will be used by the area.
BlendType
: Add means the area will have vegetation, sub means the area will remove it from already vegetated surface.
MaxInfluence
:
FadeBorder
: distance to the border of the area from which the influence will start to fade out.
(Only for circle areas)
Center
: 2D vector defining the position in the terrain.
Radius
: real number defining the radius of the circle.
(Only for polygon areas)
Edit Points
: pressing this button will start the polygon edition mode. More on this mode
here
.
hpl3/tools/maineditors/level_editor/undergrowth_areas.txt
· Last modified: 2012/11/04 16:42 by
luis
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