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hpl3:tools:maineditors:level_editor:entities

Entities

General Parameters:

  • Name: Name for the entity.
  • Active: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the “Disabled mesh coverage” setting in options.
  • Position: 3D Vector storing the position in world.
  • Rotation: 3D Vector storing the rotation.
  • Scale: 3D Vector storing the scale of the placed object.
  • Entity File: file name (.ent) for the entity.
  • Notes: pressing this button will show any notes defined for the currently selected entity. If the button is disabled, that means there are no defined notes.
  • Pose: if the button is enabled, it means the currently selected entity has a poseable skeleton. Pressing the button will start the entity poser mode. More on this mode here.
  • Body names: this list will display the body names in the entity.
    • Copy name: pressing this button will copy the body name selected in the list.

Specific Parameters: This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.

hpl3/tools/maineditors/level_editor/entities.1352050827.txt.gz · Last modified: 2012/11/04 17:40 by luis