Active: If the entity should start as active. When set to inactive, the entity will be drawn dissolved according to the “Disabled mesh coverage” setting in options.
Position: 3D Vector storing the position in world.
Rotation: 3D Vector storing the rotation.
Scale: 3D Vector storing the scale of the placed object.
Entity File: file name (.ent) for the entity.
Notes: pressing this button will show any notes defined for the currently selected entity. If the button is disabled, that means there are no defined notes.
Pose: if the button is enabled, it means the currently selected entity has a poseable skeleton. Pressing the button will start the entity poser mode. More on this mode here.
Body names: this list will display the body names in the entity.
Copy name: pressing this button will copy the body name selected in the list.
Specific Parameters:
This tab will show inputs instance variables specific to the current entity. Moving the mouse pointer over them will pop up a tip text describing them in detail.
hpl3/tools/maineditors/level_editor/entities.1352050827.txt.gz · Last modified: 2012/11/04 17:40 by luis